1. Remember Me

  2. OR   

Imprisoned Comrades


Details

Help the Imprisoned Fishers escape from the Darksea prison

Description

Some members of the Fishers Guild attempted to sneak into Westport to see their families. Those no good Darksea caught them and have them holed up in a makeshift prison. Who knows that tortures they are imposing on these men. You can travel in Westport freely, friend. You should be able to set them free.

Requirements

  • Westport Fishers Guild (Requires Neutral with Westport Fishers Guild)

 

Progress
All they wanted was to see their families. They are not criminals.
Completion
I appreciate your concern hero, but until things change, we're safer here than out there. Change things so we can once again walk under the sun. Hurry off now, before you're seen talking to me!

Rewards

  • None

Gains

Quest Facts

- Level: 22
- Requires level 19
- Side: Asharr
- Start:
- End:
- Sharable: Yes